ux(ocr): full-bleed modal on mobile, buttons hug screen edges
@media (max-width: 640px): - backdrop loses its 1 rem inset; modal goes 100vw × 100vh with no border-radius - crop modal body keeps ~20 px horizontal padding so cropper corner handles stay safely outside Android's edge-swipe back-gesture zone (the corner DRAG is what triggers it; a tap on a button at the edge doesn't) - camera viewfinder body has zero padding — video fills the whole space - footer has minimal 0.5 rem padding so the rotate / invert / cancel / check buttons hug the screen edges - iOS notch / home-indicator insets honoured via env(safe-area-inset-*) Doesn't change the camera-confirm behaviour — that's the OS-camera fallback path that fires when getUserMedia is denied for not being a secure context (i.e. http://lan-ip:8000 from the phone, not HTTPS or localhost).
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@@ -299,6 +299,41 @@
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display: block;
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}
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/* On mobile: full-bleed modal, buttons hug the screen edges. Body padding
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still ~20 px so cropper corner handles stay outside Android's edge-swipe
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gesture zone — tapping a button doesn't trigger it, but dragging into
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the very edge does. */
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@media (max-width: 640px) {
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.modal-backdrop { padding: 0; }
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.modal {
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width: 100vw;
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max-width: 100vw;
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height: 100vh;
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max-height: 100vh;
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border-radius: 0;
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}
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.modal-header {
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padding-top: max(0.75rem, env(safe-area-inset-top, 0px));
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}
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.modal-body {
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padding:
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1rem
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max(1.25rem, env(safe-area-inset-right, 0px))
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1rem
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max(1.25rem, env(safe-area-inset-left, 0px));
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max-height: none;
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}
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.cam-body { padding: 0 !important; }
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.cam-body video { max-height: none; }
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.modal-footer {
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padding:
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0.5rem
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max(0.5rem, env(safe-area-inset-right, 0px))
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max(0.5rem, env(safe-area-inset-bottom, 0px))
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max(0.5rem, env(safe-area-inset-left, 0px));
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}
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}
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/* CodeMirror editor host — matches .output styling so input & output align */
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.cm-editor {
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min-height: 180px;
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